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Wii accessories - because motion simulation just isn't enoughGiven the dangerous levels of idiots combining Wii ownership and money, it's no surprise game developers are clamouring to make shoddy gamesArticle written by Jack Charles Adams [jack] The Nintendo Wii is selling like bags of sweets in Gary Glitter's local cornershop and part of its appeal is the barrier to entry - or, rather, the lack of. You don't need to know how to use analogue sticks, you don't need to know the difference between the 'right bumper' and the 'right trigger' or what "turbo fire" could possibly mean - you can just wave around a "remote" (which sounds a bit more familiar than 'controller' - you know all about remote controls don't you, you lazy Westerner - and a little less euphemistic than 'joypad'). Playing a tennis game? Just swing the remote just like you do in real life see people on the TV doing in real life! Not only does this expose a much wider, casual market to the Wii that hadn't bothered with CoMpUtEr GaMeZ before, but with this new demographic came new game opportunities: casual games, for casual gamers. Take Wii Fit, for example. It's essentially a £60 set of bathroom scales that measures your weight and its distribution, replete with software-based encouragement to step on them and the odd bit of computerised heckling ("You've gained weight since your last visit - tut tut tut, fatty fatty fatty"). Anything to feel that little bit more immersed in the experience, to further dispel the crazy notion of just playing a video game - anything to feel that little less geeky: "It's not a Wii controller, it's a REAL TENNIS RACQUET!" With the new Wii MotionPlus accessory - that grants the Wii remote the power to do, well, exactly what it was meant to do four years ago - it's hard to see where this trend will stop. With the level of simulation proffered by the accessory far above the level of what was available before (compare the new EA Grand Slam Tennis, say, to the original Wii Sports equivalent - the latter now looking more like the rudimentary game of basic timing that it is and a far cry from the its previously much revered 'revolutionary' status), it could well herald a whole new era of silly peripherals and remote add-ons to reflect the new possibilities of games. I just hope those lazy, cynical production companies don't steal my lazy, cynical idea. Related Links: Share this article on... Comments There are currently no comments on this article. Why not be the first? |
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